CodeSpells Authored Works can have voxels and novel programming languages; the CodeSpells Authoring Tools make this easy." />

Voxels and Runes!

Thu, August 13, 2020
All CodeSpells Authored Works can have voxels and novel programming languages; the CodeSpells Authoring Tools make this easy.

I've written a lot of long posts recently. Let's do a short one. These three quick videos show the main character in CodeSpells: The Seeker traversing the voxel world and deforming it with spells:


Just a standin' and a jumpin'
Just a castin' and a runnin'
Just a rollin' and a rollin'

Things to note:

  • Worlds are huge. I'm not faking that it stretches out as far as the eye can see.
  • The 3rd-person avatar has jump and roll capabilities.
  • Voxels are what allow for the cliffs and overhangs you see.
  • The spell being cast adds a sphere to the voxel terrain and is written in a programming language I'm designing to fit with the lore in CodeSpells: The Seeker.

Here's the source code for the spell shown in the videos.

Stay tuned for details about this "rune-based programming paradigm" and how the CodeSpells Authoring Tools will help authors add such languages to their own CodeSpells Authored Works, creating a polyglottic multiverse within the CodeSpells Canon.

- Stephen R. Foster


P.S. Please consider supporting us on Patreon. We can't do this without you!



Voxels and Runes!

Thu, August 13, 2020
All CodeSpells Authored Works can have voxels and novel programming languages; the CodeSpells Authoring Tools make this easy.

I've written a lot of long posts recently. Let's do a short one. These three quick videos show the main character in CodeSpells: The Seeker traversing the voxel world and deforming it with spells:


Just a standin' and a jumpin'
Just a castin' and a runnin'
Just a rollin' and a rollin'

Things to note:

  • Worlds are huge. I'm not faking that it stretches out as far as the eye can see.
  • The 3rd-person avatar has jump and roll capabilities.
  • Voxels are what allow for the cliffs and overhangs you see.
  • The spell being cast adds a sphere to the voxel terrain and is written in a programming language I'm designing to fit with the lore in CodeSpells: The Seeker.

Here's the source code for the spell shown in the videos.

Stay tuned for details about this "rune-based programming paradigm" and how the CodeSpells Authoring Tools will help authors add such languages to their own CodeSpells Authored Works, creating a polyglottic multiverse within the CodeSpells Canon.

- Stephen R. Foster


P.S. Please consider supporting us on Patreon. We can't do this without you!