Multiplayer success!

Fri, January 29, 2021
Spell replication is working in one world

As you probably know if you’ve been following us on Twitch, we’ve managed to get spells to replicate across clients and servers. It’s working reliably for reasonably complex spells now.

This is huge, because it means that we expect to be playing CodeSpells with members of the community very soon.

There’s still some work to be done, though:

All in all, we’re in the “the last 10% takes 90% of the time” part of multiplayer. But that’s okay. I’d rather be there than in the “can we even pull it off” part of multiplayer.

- Stephen R. Foster


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