All CodeSpells Authored Works can have voxels and novel programming languages; the CodeSpells Authoring Tools make this easy.
I've written a lot of long posts recently. Let's do a short one.
These three quick videos show the main character in CodeSpells: The Seeker traversing
the voxel world and deforming it with spells:
Just a standin' and a jumpin'
Just a castin' and a runnin'
Just a rollin' and a rollin'
Things to note:
Worlds are huge. I'm not faking that it stretches out as far as the eye can see.
The 3rd-person avatar has jump and roll capabilities.
Voxels are what allow for the cliffs and overhangs you see.
The spell being cast adds a sphere to the voxel terrain and is written in a programming language I'm designing to fit with the lore in CodeSpells: The Seeker.
Here's the source code for the spell shown in the videos.
Stay tuned for details about this "rune-based programming paradigm" and how the CodeSpells Authoring Tools will help authors add such languages to their own CodeSpells Authored Works, creating a polyglottic multiverse within the CodeSpells Canon.
- Stephen R. Foster
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